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9780471467564
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"This book stood out to me as having the strongest software development foundation of any I have seen. It prepares students for the mindset of testing code and writing reusable code."- Sarah Matzko, Clemson UniversitySuccessfully ascending a mountain takes tenacity, courage, skill, and most of all, preparation.Similarly, in today's software engineering industry, the most important work takes place before you even start writing the code. To successfully implement a solution, you first have to work through your options and thoroughly analyze the expected performance of your design.With Koffman and Wolfgang's Objects, Abstraction, Data Structures, and Design: Using Java, you'll develop a thorough understanding of basic data structures and algorithms through an objects-first approach, as well as essential design skills and principles for those critical first steps in the software engineering process. Approximately 20 case studies show you how to apply those skills and principles to real-world problems. Along the way, you'll gain an understanding of why different data structures are needed, the applications they are suited for, and the advantages and disadvantages of their possible implementations.Key Features Objects-early approach. Data structures are presented in the context of software engineering principles. 20 case studies reinforce good programming practice. Problem-solving methodology used throughout... "Think, then code!" Emphasis on the Java API and the Collections framework. Optional coverage of event-driven programming. Effective pedagogy. To learn more about these key features, please see the Features Page and Preface.Koffman, Elliot B. is the author of 'Objects, Abstraction, Data Structures, and Design Using Java', published 2004 under ISBN 9780471467564 and ISBN 0471467561.
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