2086080
9781556220753
Out of Stock
The item you're looking for is currently unavailable.
Take an instructive look at game design from PC gaming's nutty professor, Tom Hall (Commander Keen, Wolfenstein 3D, DOOM, Rise of the Triad, Anachronox). Tom lists the ten most important rules to follow when making a game, and shows where various games succeeded when they followed these rules and failed when they didn't. Tom Hall gives in-depth insight into game development from an industry pro. Tom's approach to game development is a proven success and his highly regarded approach is unique. This book will include Game Naming Tools, Creativity-Sparking tools, the PADS system, and The Massively Helpful Actor/Puzzle/Boss List!Hall, Tom is the author of 'Tom Hall's Ten Commandments Of Game Design', published 2005 under ISBN 9781556220753 and ISBN 1556220758.
[read more]