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9780671656904

Chess Openings Traps and Zaps

Chess Openings Traps and Zaps
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  • ISBN-13: 9780671656904
  • ISBN: 0671656902
  • Publisher: Simon & Schuster

AUTHOR

Pandolfini, Bruce

SUMMARY

CHAPTER 1 The Early d2-d4 ComplexCenter GameDanish GambitGoring GambitScotch GambitScotch GameThe openings of Chapter 1 are characterized by an early advance of White's d-pawn to d4, which pries open the center while also opening lines for rapid deployment of the pieces. For the developing student, this group of openings is an excellent training ground in tactics and active piece play.In theCenter Game(1.e4 e52.d4 exd43.Qxd4)White contents himself with knocking out the e5-pawn, Black's foothold in the center. White then regains this pawn by capturing on d4 with his Queen. Such an early Queen move is theoretically a liability, and after 3....Nc6, White indeed must back the Queen out of the center, losing time. Despite this drawback, the Center Game offers White reasonably good chances, and Black must play energetically in midcourt to secure equality.TheDanish Gambit(1.e4 e5.2.d4 exd43.c3 dxc34.Bc4 cxb25.Bxb2)is an entirely different kettle of fish. Here, White sacrifices two pawns to accelerate development. This is not a humble opening, and if White fails to generate sufficient attacking possibilities, he will will simply be two pawns down with no compensation. Black, lacking development, must defend carefully. Rather than clinging too greedily to his extra pawns, he should return one or both of them to mobilize his forces. Otherwise, White's attack becomes irresistible.TheGoring Gambit(1.e4 e52.Nf3 Nc63.d4 exd44.c3)is closely related to the Danish Gambit, with the accent again on expeditious development. Here, White generally restricts himself to sacrificing only one pawn, thus minimizing much of the risk entailed in the Danish. Black, in theory, ought to be able to grab the pawn and endure White's attack. In practice, however, it's not so easy to keep White off his back.TheScotch Gambit(1.e4 e52.Nf3 Nc63.d4 exd44.Bc4)resembles the Goring Gambit, with the sacrifice of a single pawn for speedy development. Exactly what constitutes a Scotch Gambit is not so clear to the casual player. In practice, this opening almost always transposes into other openings: Two Knights Defense, Max Lange Attack, Giuoco Piano, and even the Goring Gambit. It is often perceived as a transitional opening leading to a complex of related openings. One might play it to disguise one's true intentions.TheScotch Game(1.e4 e52.Nf3 Nc63.d4 exd44.Nxd4)is White's attempt to enjoy the benefits of the Center Game without incurring its disadvantage: the premature exposure of White's Queen. With a pawn on e4 and a Knight on d4, White has the makings of a powerfully centralized game, and Black must conscientiously combine development and counterattack before White consolidates these assests into a concrete, permanent advantage. In theory, Black can pound away at squares e4 and d4, shaking White's grip on the center and ultimately achieving the freeing advance of his Queen-pawn from d7 to d5. This spirited thrust will allow Black to enter the middlegame on an even keel.1IN-BETWEEN MOVECenter Game1.e4 e52.d4 exd43.Qxd4 Nf64.Bg5 Be75.e5?Scenario:White wants to attack the f6-Knight, but he overlooked 5....Nc6,assailing White's Queen and e-pawn. There are three safe squares for the Queen that also defend the pawn: c3, e3, and f4. If 6. Qc3, then 6....Bb4 pins White's Queen to its King. If 6. Qe3, then 6....Ng4 7. Qe4 (or 7. Bxe7 Qxe7 8. Qe4 Ngxe5) 7....Ngxe5 gains the e5-pawn. And if 6. Qf4, then 6....Nh5 7. Qf3 (or 7. Bxe7 Qxe7 wins the e-pawn next move) 7....Bxg5 8. Qxh5 Bc1 9.Nd2 Bxb2 10. Rb1 Bxe5 puts Black two pawns ahead.Interpretation:White's second move, d2-d4, is designed to take control of the center, but the plan could backfire. WhitePandolfini, Bruce is the author of 'Chess Openings Traps and Zaps' with ISBN 9780671656904 and ISBN 0671656902.

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