1147544
9781592000364
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Introduction Part 1: Getting Started 1. The Flash Authoring Tool 2. Flash ActionScript Part 2: Beginner Games 3. Programming Interactivity: Mouse Chaser 4. Creating Instances Dynamically: The Button Menu 5. Arrays: Match 'Em Up and Sliders 6. Objects: Critter Attack Part 3: Intermediate Games 7. Real-Time Programming: Shoot 'Em Up 8. Advanced Timing and Trigonometry: Blow 'Em Up 9. Object-Oriented Programming with AS 2.0 Part 4: Advanced Games and Topics 10. Artificial Intelligence: Tic-Tac-Toe 11. Physics: Pachinko 12. Server-Side Support for Flash: Highscore Boards Appendices A: ASCII Character Chart B: Key Object Bindings C: HTML Primer D: Web Resources and Further ReadingMurray, Craig is the author of 'Macromedia Flash Mx 2004 Game Programming' with ISBN 9781592000364 and ISBN 1592000363.
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