Java Software Solutions: Foundations of Program Design, CodeMate Enhanced Edition

Java Software Solutions: Foundations of Program Design, CodeMate Enhanced Edition
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  • Comments: Spine creases, wear to binding and pages from reading. May contain limited notes, underlining or highlighting that does affect the text. Possible ex library copy, will have the markings and stickers associated from the library. Accessories such as CD, codes, toys, may not be included.

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  • ISBN-13: 9780321197191
  • ISBN: 0321197194
  • Edition: 3
  • Publication Date: 2003
  • Publisher: Benjamin-Cummings Publishing Company


Lewis, John, Loftus, William


Preface. 1. Computer Systems. Introduction. Basic Computer Processing. Software Categories. Digital Computers. Binary Numbers. Hardware Components. Computer Architecture. Input/Output Devices. Main And Secondary Memory. The Central Processing Unit. Networks. Network Connections. Local-Area And Wide-Area Networks. The Internet. The World Wide Web. Uniform Resource Locators. The Internet Vs. The World Wide Web. Programming. Problem Solving. The Java Programming Language. A Java Program. Comments. Identifiers And Reserved Words. White Space. Programming Languages. Programming Language Levels. Compilers And Interpreters. Syntax And Semantics. Errors. Language Evolution. Graphics. Coordinate Systems. Representing Color. 2. Objects And Primitive Data. Introduction To Objects. Using Objects. The Print And Println Methods. Abstraction. String Literals. String Concatenation. Escape Sequences. Variables And Assignment. Variables. The Assignment Statement. Constants. Primitive Data Types And Expressions. Integers And Floating Points. Characters. Booleans. Arithmetic Expressions. Operator Precedence. Data Conversion. Creating Objects. The String Class. Class Libraries And Packages. The Import Declaration. The Random Class. Invoking Class Methods. The Math Class. The Keyboard Class. Formatting Output. The Numberformat Class. The Decimalformat Class. 0an Introduction To Applets. Executing Applets Using The Web. drawing Shapes. The Graphics Class. The Color Class. 3. Program Statements. Program Development. Control Flow. The If Statement. Equality And Relational Operators. The If-Else Statement. Using Block Statements. Nested If Statements. The Switch Statement. Boolean Expressions Revisited. Logical Operators. Comparing Characters And Strings. Comparing Floats. More Operators. Increment And Decrement Operators. Assignment Operators. The Conditional Operator. The While Statement. Infinite Loops. Nested Loops. The Stringtokenizer Class. Other Loop Controls. The Do Statement. The For Statement. Comparing Loops. Program Development Revisited. 0drawing Using Conditionals And Loops. 4. Writing Classes. Objects Revisited. Classes. Anatomy Of A Class. Instance Data. Uml Diagrams. Encapsulation And Visibility Modifiers. Anatomy Of A Method. The Return Statement. Parameters. Constructors. Local Data. Method Overloading. Method Decomposition. Object Relationships. Association. Association Between Objects Of The Same Class. Aggregation244. Applet Methods. Graphical Objects. 5. Enhancing Classes. References Revisited. The Null Reference. The This Reference. Aliases. Garbage Collection. Passing Objects As Parameters. The Static Modifier. Static Variables. Static Methods. Wrapper Classes. Keyboard Input Revisited. Nested Classes. Inner Classes. Interfaces. The Comparable Interface. The Iterator Interface. Dialog Boxes. Graphical User Interfaces. Essential Gui Elements. Creating Guis. Gui Applications. Vents And Listeners. Events. Listener Interfaces. Animations. The Timer Class. Chapter. Arrays And Vectors. Arrays. Array Indexing. Declaring And Using Arrays. Alternate Array Syntax. Initializer Lists. Arrays As Parameters. Arrays Of Objects. Arrays Of String Objects. Command-Line Arguments. Filing Arrays Of Objects. Sorting. Selection Sort. Insertion Sort. Sorting An Array Of Objects. Comparing Sorts. Two-Dimensional Arrays. Multidimensional Arrays. The Arraylist Class. Arraylist Efficiency. Polygons And Polylines. The Polygon Class. Other Button Components. Check Boxes. Radio Buttons. 7. Inheritance. Creating Subclasses. Derived Classes. The Protected Modifier. The Super Reference. Multiple Inheritance. Overriding Methods. Shadowing Variables. Class Hierarchies. The Object Class. Abstract Classes. Indirect Use Of Noninherited Members. Polymorphism. References And Class Hierarchies. Polymorphism Via Inheritance. Interfaces Revisited. Interface Hierarchies. Polymorphism Via Inheritance. Inheritance And Guis. Applets Revisited. The Component Class Hierarchy. Mouse Events. Extending Event Adapter Classes. 8. Exceptions And Input/Output Streams. Exceptions. Exception Messages. The Try Statement. The Finally Clause. Exception Propagation. The Exception Class Hierarchy. Checked And Unchecked Exceptions. Input/Output Streams. Character Streams Versus Byte Streams. Data Streams Versus Processing Streams. The Ioexception Class. Standard I/O. The Keyboard Class Revisited. Text FiLewis, John is the author of 'Java Software Solutions: Foundations of Program Design, CodeMate Enhanced Edition', published 2003 under ISBN 9780321197191 and ISBN 0321197194.

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