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Publication Date: 2006
Publisher: Course Technology
Flynt, John P., Meltreger, Boris
Successful game programmers understand that in order to take their skills beyond the basics, they must have an understanding of central math topics; however, finding a guide that explains how these topics relate directly to games is not always easy. Beginning Math Concepts for Game Developers is the solution! It includes several hands-on activities in which basic math equations are used for the creation of graphs and, ultimately, animations. By the time you finish, you will have developed a complete application from the ground up that allows you to endlessly explore game development scenarios for 2D games. If you have a basic understanding of programming essentials and a desire to hone your math skills, then get ready to take a unique journey that examines what is possible when you combine game development with basic math concepts.Flynt, John P. is the author of 'Beginning Math Concepts for Game Developers', published 2006 under ISBN 9781598632903 and ISBN 1598632906.
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