30-Day No-Hassle Returns
We guarantee your satisfaction on every purchase or rental with a full refund within 30 days of your purchase date.
Fast Customer Service
If you need help, our friendly customer service team is here to help!
The Best Prices on Textbook Rentals, Guaranteed
You can shop with confidence with the best rental prices at ValoreBooks.com. If you find a lower priced rental, we will match it.

Virtual Reality in Archaeology: Computer Applications and Quantitative Methods in Archaeology (bar s)

Author: 


ISBN-13: 

9781841710471


ISBN: 

1841710474


Pub Date: 
Publisher:  British Archaeological Reports Limited
Summary: This volume is and accompanying volume to CAA 98 volume (BAR S757). The papers were originally presented at the Festival of Virtual Reality in Archaeology which took place simultaneously to the twenty-sixth annual CAA conference in Barcelona. Contents include: PRESENTATION By Nick Ryan; THE DIVERSITY OF ARCHAEOLOGICAL VIRTUAL WORLDS By Juan A. Barcelo, Maurizio Forte and Donald H. Sanders; VISUALIZING WHAT MIGHT BE: ...AN INTRODUCTION TO VIRTUAL REALITY TECHNIQUES IN ARCHAEOLOGY by Juan A. Barcelo; ARCHAEOLOGICAL PUBLICATIONS USING VIRTUAL REALITY: CASE STUDIES AND CAVEATS by Donald H. Sanders; REALISM VS. REALITY: CREATING VIRTUAL RECONSTRUCTIONS OF PREHISTORIC ARCHITECTURE by John Kantner; NATIVE AMERICAN VIRTUAL REALITY ARCHAEOLOGY: AN ARCHITECT''S PERSPECTIVE by Dennis R. Holloway; PLANS, ELEVATIONS AND VIRTUAL WORLDS: THE DEVELOPMENT OF TECHNIQUES FOR THE ROUTINE CONSTRUCTION OF HYPERREAL SIMULATIONS by Mark Gillings; ACQUISITION OF DETAILED MODELS FOR VIRTUAL REALITY by M. Pollefeys, M. Proesmans, R. Koch, M. Vergauwen and L. Van Gool; 3D FACIAL RECONSTRUCTION AND VISUALIZATION OF ANCIENT EGYPTIAN MUMMIES USING SPIRAL CT DATA SOFT TISSUE RECONSTRUCTION AND TEXTURE APPLICATION by Giuseppe Attardi, Marilina Betro, Maurizio Forte, Roberto Gori, Silvano Imboden, Francesco Mallegni;VISUALISATION OF VIRTUAL ENVIRONMENTS OF ANCIENT ARCHITECTURE: THE PROBLEM OF ILLUMINATION by Genevieve Lucet; RAY-TRACING TECHNIQUES IN A PARALLEL ENVIRONMENT: THE CASE STUDY OF A HORSE GRAVE by R. De Nicola, A. Giordano, S. Guarino, B. Genito, S. Laurenza; PRE-RENDERING ACOUSTICS AND ILLUMINATION FOR ARCHAEOLOGICAL RECONSTRUCTIONS by Jackson Pope and Alan Chalmers; COMPUTER SIMULATION OF STONEHENGE by Emilia Pasztor, Akos Juhasz, Miklos Dombi, Curt Roslund; VIRTUAL REALITY AT THE NEOLITHIC MONUMENT COMPLEX OF THORNBOROUGH, NORTH YORKSHIRE by Glyn Goodrick and Jan Harding, FORM AND FABRIC, THE REAL AND THE VIRTUAL: ROMAN ECONOMY-RELATED GEOMETRICAL MASS CONSTRAINTS IN DRESSEL''S TABLE OF AMPHORA FORMS by Cornelius Steckner; AN INTERACTIVE SYSTEM FOR THE PRESENTATION OF A VIRTUAL EGYPTIAN FLUTE IN A REAL MUSEUM by A. Brogni, E. Bresciani, M. Bergamasco and F. Silvano; IMMERSIVE WALK-THROUGH EXPERIENCE OF JAPANESE ANCIENT VILLAGES WITH THE VISTA-WALK SYSTEM by Rieko Kadobayashi, Kazushi Nishimoto and Kenji Mase; A WWW VIRTUAL MUSEUM FOR IMPROVING THE KNOWLEDGE OF THE HISTORY OF A CITY by M. E. Bonfigli and A. Guidazzoli; THE INTERNET AND VIRTUAL ENVIRONMENTS IN HERITAGE EDUCATION: MORE THAN JUST A TECHNICAL PROBLEM by William L. Mitchell and Daphne Economou; VIRTUAL REALITY AND ANCIENT ROME: THE UCLA CULTURAL VR LABS SANTA MARIA MAGGIORE PROJECT by Bernard Frischer, Dean Abernathy, Diane Favro, Paolo Liverani, Sible De Blaauw; IMMERSIVE IMAGING TECHNOLOGIES FOR ARCHAEOLOGICAL RESEARCH by Louise Krasniewic; TRAVEL TO THE TIME OF THE IBERIANS by Arturo Ruiz Rodriguez, Manuel Molinos Molinos, Luis Maria Gutierrez Soler, Maria Angeles Royo Encarnacion, Antonella Guidazzoli, Luigi Calori; THE BATHS OF BAETULO: FROM ARCHAEOLOGICAL TO VIRTUAL REALITY by Josep Gurri Costa and Esther Gurri Costa, THE USE OF DIGITAL PHOTOGRAMMETRY AND GEOMETRIC MODELLING IN MEDIEVAL ARCHAEOLOGY by Olivier Feihl, 3D VISUALIZATIONS OF A FIRST-CENTURY GALILEAN TOWN by Charles Hixon, Peter Richardson, and Ann Spurling ; COMPUTER-AIDED DESIGN AND ARCHAEOLOGY AT SAGALASSOS: METHODOLOGY AND POSSIBILITIES OF RECONSTRUCTIONS OF ARCHAEOLOGICAL SITES by F. Martens, P. Legrand, J. Legrand, L. Loots and M. Waelkens, VIRTUAL MODEL OF THE BASILICA OF EMMAUS-NICOPOLIS by Mikko Louhivuori and A. Soderlund; MEDIEVAL TURKU: THE LOST CITY. A PROJECT TRYING TO RECONSTRUCT A MEDIEVAL TOWN IN FINLAND by Kari Uotila and Minna Sartes, VIRTUAL REALITY AS AN EXTENSION OF THE ARCHAEOLOGICAL RECORD: RECONSTRUCTION OF THE IRON AGE FORTRESS ELS VILARS (ARBECA, CATALONIA, SPAIN) by E. Junyent and J. Lores; RECONSTRUCTION OF THE INTENDANTS SECOND PALACE, QUEBEC CITY, AROUND 1730 by Richard Lapointe, Universite La

Barcelo, Juan A. is the author of Virtual Reality in Archaeology: Computer Applications and Quantitative Methods in Archaeology (bar s), published 2000 under ISBN 9781841710471 and 1841710474. One Virtual Reality in Archaeology: Computer Applications and Quantitative Methods in Archaeology (bar s) textbook is available for sale on ValoreBooks.com, or buy new starting at $769.50.
 [read more]

Marketplace Prices
1 New from $769.50
  • New $769.50
Price + Shipping
Condition
Details
Product Details
Virtual Reality in Archaeology: Computer Applications and Quantitative Methods in Archaeology (bar s)

ISBN-13: 9781841710471


ISBN: 1841710474


Pub Date:
Publisher: British Archaeological Reports Limited
ValoreBooks.com is the top book store for cheap Virtual Reality in Archaeology: Computer Applications and Quantitative Methods in Archaeology (bar s) rentals, or used and new condition books that can be mailed to you in no time.
Where's My Stuff?
Shipping & Returns