Interactive Comp.graphics-w/opengl Supp
Own This Book? Sell It
9780201748925
ISBN:0201748924
Publisher: Addison-Wesley Longman, Incorporated Summary: B> Ed Angel's Interactive Computer Graphics, Second Edition is now accompanied by his new OpenGL: A Primer at no extra cost. This concise OpenGL: A Primer provides an introduction to OpenGL version 1.2 Interactive Computer Graphics, 2/e features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets readers writing interesting 3D gr [read more]- 30-Day No-Hassle Returns
- Fast, Same-Day Customer Service
- The Best Prices on Textbook Rentals
- Find student loan options quickly and easily
- Compare loans to find the best fit for you
- Apply for the loan that meets your needs
9780201748925
ISBN:
0201748924
Publisher: Addison-Wesley Longman, Incorporated
B> Ed Angel's Interactive Computer Graphics, Second Edition is now accompanied by his new OpenGL: A Primer at no extra cost. This concise OpenGL: A Primer provides an introduction to OpenGL version 1.2 Interactive Computer Graphics, 2/e features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets readers writing interesting 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, and the C programming language (which, like OpenGL, is not object-oriented), allowing readers to be aware of what is happening at the lowest levels of computer-graphics programming. OpenGL: A Primer presents the commands, provides examples, and discusses common beginners' pitfalls when talking about: two-dimensional programs; interaction and animation; three-dimensional programs; transformations; lights and materials; bits and pixels; texture mapping; curves and surfaces; as well as some advanced features. It presents a non-mathematical treatment of OpenGL, with an approach that gets students using OpenGL quickly by focusing on the Rhow to. This package is ideal for programmers looking for a hands-on introduction to computer-graphics programming and/or OpenGL that allows them to start writing 3D graphics programs early on. Both books are also appropriate for use as references.
- Track your recent orders.
- See our shipping rates & policies.
- Return an item (here's our Return Policy).

