30-Day No-Hassle Returns
We guarantee your satisfaction on every purchase or rental with a full refund within 30 days of your purchase date.
Fast, Same-Day Customer Service
If you need help, our friendly, helpful Customer Service team will contact you the same business day.
The Best Prices on Textbook Rentals, Guaranteed
You can shop with confidence with the best rental prices at ValoreBooks.com. If you find a lower priced rental, we will match it.

Graphics Gems III: MacIntosh Version, Vol. 3 - David Kirk - Hardcover

by

Kirk, David, Glassner, Andrew S.

$121.19 $3.95 Shipping
Item Details
Condition: Used - Acceptable Seller: Rating: (1,348) 82% Ships From: Multiple Locations Shipping: Standard, Expedited Comments: Buy with confidence.
Excellent Customer Service
& Return policy. Ships
Fast. E... [more]
Buy with confidence.
Excellent Customer Service
& Return policy. Ships
Fast. Expedite Shipping
Available. [less]
Marketplace Prices
1 Usedfrom $121.19
Graphics Gems III: MacIntosh Version, Vol. 3 - David Kirk - Hardcover, ISBN 9780124096721 Own This Book? Sell It
ISBN-13:

9780124096721

ISBN:

0124096727

Publisher: Elsevier Science & Technology Books Summary: This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D [read more]
THE EXTRA MILE GUARANTEE
  • 30-Day No-Hassle Returns
  • Fast, Same-Day Customer Service
  • The Best Prices on Textbook Rentals
Read More
NEED HELP PAYING FOR COLLEGE?
  • Find student loan options quickly and easily
  • Compare loans to find the best fit for you
  • Apply for the loan that meets your needs
Find Loan
Price + Shipping
Condition
Details
$121.19
+ $3.95 shipping
LOW ITEM PRICE
Used
Acceptable
QUANTITY

1 In-Stock
Product Details
ISBN-13:

9780124096721


ISBN:

0124096727


Publisher: Elsevier Science & Technology Books

This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Graphics Gems III also includes a disk containing source codes for either the IBM or Mac versions featuring all code from Volumes I, II, and III. Author David Kirk lends his expertise to the Graphics Gems series in Volume III with his far-reaching knowledge of modeling and rendering, specifically focusing on the areas of lighting and shading. Volume III includes a disk containing source codes for both the IBM and Mac versions featuring all code from all three volumes. Graphics Gems I, II, and III are sourcebooks of ideas for graphics programmers. They also serve as toolboxes full of useful tricks and techniques for novice programmers and graphics experts alike. Each volume reflects the personality and particular interests of its respective editor. Includes a disk containing source codes for both the IBM and Mac versions featuring code from Volumes I, II, and III Features all new graphics gems Explains techniques for making computer graphics implementations more efficient Emphasizes physically based modeling, rendering, radiosity, and ray tracing Presents techniques for making computer graphics implementations more efficient

Where's My Stuff?
Shipping & Returns