Game Character Modeling and Animation with 3ds Max
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ISBN-13:
9780240809786
ISBN:0240809785
Publisher: Elsevier Science & Technology Books Summary: This title takes you step-by-step through the process of creating a playable 3D character using 3ds Max. Offering a complete overview of the 3D real-time character asset creation pipeline, it will take you through the five major subjects used in the asset pipeline.
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Product Details
ISBN-13:
ISBN:
Publisher: Elsevier Science & Technology Books
9780240809786
ISBN:
0240809785
Publisher: Elsevier Science & Technology Books
This title takes you step-by-step through the process of creating a playable 3D character using 3ds Max. Offering a complete overview of the 3D real-time character asset creation pipeline, it will take you through the five major subjects used in the asset pipeline.
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