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Beginning Java 6 Game Programming

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Harbour, Jonathan S.

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Beginning Java 6 Game Programming, 1stth Edition, ISBN 9781598634761 Own This Book? Sell It
ISBN-13:

9781598634761

ISBN:

1598634763

Edition: 1st Pub Date: 2007
Publisher: Course Technology Summary: Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If youve answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming, Second Edition" is a hands-on guide that is perfect for beginner-level game p [read more]
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Product Details
ISBN-13:

9781598634761


ISBN:

1598634763


Edition: 1st
Pub Date: 2007
Publisher: Course Technology

Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If youve answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming, Second Edition" is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using Java. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what youve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. Youll begin with the basics of writing a simple 2D game using vector graphics, move on to utilizing Javas advanced 2D library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on your own website!

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